Anyone can make the argument that gaming is a form of art, which has quite a bit of support backing it as well. However, did you know that video games might be able to help those who have interests in certain fields, drawing included amongst them? It might seem hard to believe but there are actually a number of reasons as to why this is. With various examples seen in the realm of gaming, I believe that it is time to cover them with the utmost emphasis.
There have been a number of video games that have helped those with penchants for art and I believe one of the earliest examples was, "Mario Paint." Released for the Super Nintendo back in 1992, it was one of the first video games which, I recall, came with a mouse and pad not unlike a computer. Basically, the game ran the gamut from digital drawing to animation. It also included a simple musical tool, which only helped to make it the perfect art introduction for gamers at that time.
It goes without saying that, with the more recent series known as "Art Academy," Nintendo did not stop in its artistic pursuits during the 90's. For those who are unfamiliar with "Art Academy," it is a video game series that included many art lessons, which is important for those who simply want to get their start on the matter. One of the elements that I have noticed was that Nintendo was able to make the games surprisingly accessible for newcomers. Then again, this is one of the reasons why Nintendo's series are able to appeal to many demographics.
Nintendo was not the only entity that decided to focus on art as far as its video games were concerned. While this is a lesser-known entity, the more recent uDraw gaming tablet is something to take into consideration. It combined artistic learning as well as notable characters along the lines of SpongeBob SquarePants. It goes without saying that this particular piece of tech was made to appeal to a younger audience. However, this did not negatively impact its unique nature, as it is still an interesting peripheral.
I do not think that anyone can argue with the fact that video games and conventional art can come together. The examples mentioned before are just a few to consider and I do not think that anyone can argue with such a point, either. With titles like "Art Academy" being reasonably well-known in gaming today, perhaps you have given one or a few of these titles an attempt. For those who have not, perhaps they can prove more useful for your artistic endeavors than you could have imagined.
There have been a number of video games that have helped those with penchants for art and I believe one of the earliest examples was, "Mario Paint." Released for the Super Nintendo back in 1992, it was one of the first video games which, I recall, came with a mouse and pad not unlike a computer. Basically, the game ran the gamut from digital drawing to animation. It also included a simple musical tool, which only helped to make it the perfect art introduction for gamers at that time.
It goes without saying that, with the more recent series known as "Art Academy," Nintendo did not stop in its artistic pursuits during the 90's. For those who are unfamiliar with "Art Academy," it is a video game series that included many art lessons, which is important for those who simply want to get their start on the matter. One of the elements that I have noticed was that Nintendo was able to make the games surprisingly accessible for newcomers. Then again, this is one of the reasons why Nintendo's series are able to appeal to many demographics.
Nintendo was not the only entity that decided to focus on art as far as its video games were concerned. While this is a lesser-known entity, the more recent uDraw gaming tablet is something to take into consideration. It combined artistic learning as well as notable characters along the lines of SpongeBob SquarePants. It goes without saying that this particular piece of tech was made to appeal to a younger audience. However, this did not negatively impact its unique nature, as it is still an interesting peripheral.
I do not think that anyone can argue with the fact that video games and conventional art can come together. The examples mentioned before are just a few to consider and I do not think that anyone can argue with such a point, either. With titles like "Art Academy" being reasonably well-known in gaming today, perhaps you have given one or a few of these titles an attempt. For those who have not, perhaps they can prove more useful for your artistic endeavors than you could have imagined.
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If you would care to know about the many forms of art to apply yourself to, please research art schools in California.. Check here for free reprint license: How Video Games Helped Art.
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